||Buried in the mountains of the Great Divide
click to view expanded map and printable info...
||The Great Divide
|Level of Monsters:
|Types of Monsters:
||Blizzard Spider, Blizzard Hunters, Crystalline Statue, Crystalline
Watchers, Crystalline Devourers, Crystal Statues, Crystalline Hunters,
Crystal Guardians, Crystal/Crystalline Shards, Crystal/Crystalline
Sentinels, Crystal/Crystalline Gargoyles, Icepaw Kobolds, Velium Broodlings,
Velium Stalkers, Velium Hunters, Cold Shades, Cold Spectres, Frost
Spectres, Icy Guardians, Gargoyles, Kobolds, Golems, Shard Spiders
||Bledrek, Jalec Icepaw, Lord Doljornijarnimorinar, Velketor the Sorcerer,
Velketor's Experiment, Jelek Icepaw, Kerdelb, Meljemor, Leljemor,
Tpos Icepaw, Venar Icepaw, Rowwek Icepaw, Errkak Icepaw, Marlek Icepaw,
Kalik Icepaw, Laryk Icepaw, Ular Icepaw, Crystal Fang, Crystal Eyes,
Frenzied Velium Broodling, Frenzied Velium Stalker, The Brood Master,
The Brood Mother, Khelkar Icepaw, Gregandek Icepaw
||Ball of Velium, Barbed Ringmail, Black Ice Armor, Blood Runed Armor,
Blood Runed Short Sword, Book of Dawn, Book of Twilight, Boots of
Bladecalling, Bracelet of Frostbite, Cold Steel Boots, Crystal Chitin
Armor, Crystal Fiber, Crystalline Silk Belt, Girdle of Wurmslaying,
Gloves of Bladecalling, Glowing Red Stone, Icepaw War Claw, Icicle
Wristband, Kobold Jester's Crown, Lute of the Howler, Robe of Melding
Aura's, Silver Sword of Yalrek, Spider Fang Choker, Spider Fur Armor,
Spider Fur-Lined Boots, Sword of Blessings, Sword of Pain, Velketor's
Spell Book, Vermilion Robe of Torrefaction
Allakhazam Links: Bestiary
Text last updated: 08/13/02
Map last updated: --
This is the ancient home and laboratory of the exiled Giant
It was designed with an eye towards security, and is very difficult to
penetrate deeply inside.
This dungeon consists of one section where you must move vertically over
narrow ledges. The dangerous part is that these ledges are often covered
in very slippery ice, so you must move carefully or risk falling off.
Also, these ledges and overpasses are filled with many pit traps, which
you can fall through to the lower levels as well. No forms of levitation
work here at all.
Crystalline spiders here turn invisible to attack, and many monsters can also
see invisible as well. Most spiders are rogue-types and can backstab.
The dungeon consists of three separate areas, the first being the maze
(described above), the second being the Kobold areas, and the third the keep
area, which is where Velketor lives. The
keep itself is surrounded by hordes of high-level monsters, many
of which can see invis, gate, summon, and many other evil things.
All monsters in this zone are blue to a level 60 player.
Velketor is the magician who rules this Labyrinth, and he is very powerful.
Travelling To and From
Velketor's Labyrinth can be reached via the Great Divide at location